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The questions game

Saturday 19 of December

The questions game is part of "everybodys workshop kit" which consists of a series of games that have been invented by many different people and given to the everybodys project. Most of the games are about sharing creative processes, inventing new structures for ideas to be developed, rethinking formats of production. The games often have two different objectives at the same time; on the one hand they offer artists reflection strategies that enable them to go further within their own work, but maybe more importantly the opportunity to exchange and make public different levels of their work that might inspire or stimulate others to go further as well: to share and produce a language which goes beyond the show itself. That’s why it’s important that people feed the data base with their own contributions: play the game and upload its transcript.

Download PDF to see the game

 

Everybodys was conceived during a meeting in December 2005 in PAF, following the interest to implement Open Source as an artistic strategy in the performing arts. One of the basic motivations with the “open source methodology” was to develop new ways of sharing knowledge and producing specific discourses within the performing arts in order to redefine the conditions of work in general and the parameters of exchange, to produce heterogeneous works, to escape the restricted accessibility to work, and to deviate traditional conceptions of authorship. In a second step, after some text exchanges and meetings at the PAF Summer University in August 2006, we (an open group based on interest) faced more problems and questions than we had initially started with.

Acknowledging the gap between performance and software development, and therefore the impossibility of a direct transposition from open source strategies to performance practices, we decided to rename the project “everybodys”. By setting up an internet platform for texts and discussion our interest then drew on an exchange of our works on a methodological level and on the creation of a database for production models.  

Everybodys wishes to invite people to also invent new projects, games, approaches and continue expanding the understanding of performance. To contribute to any of the existing projects or to start a new one within everybodys, please log in on www.everybodystoolbox.net